WWDC 2017 Wishlist

June 04, 2017

It's the night before WWDC and so while this post is pretty late, its technically not too late to be appropriate. But not having much time to type this up means that I'm not able to go into as much detail as I normally do for these wishes and they are all going into a single post.

Some interesting context going into WWDC this year: . . .

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Towards Better Unit Testing

December 04, 2016

Last year, I wrote a post about the problems with code coverage as a metric, and left the topic as “to be continued”, saying that I had some ideas for a better approach. Well, it's taken long enough, but here are the first pieces in that objective to evolve a better way to create and measure well-tested software.

What Makes Good Unit . . .

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A Grand Unification Theory of iOS Styling

June 11, 2016

If you've been on a team developing iOS apps before, you've probably been involved in a discussion or outright debate about how to handle styling, or the visual appearance of the app. Here, roughly, are the three sides of that debate:

1. We should style everything directly in storyboards / Interface Builder

It's easy to do, saves . . .

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WWDC 2016 Wishlist #3 : More Useful Size Classes

June 01, 2016

The Current State of Size Classes

Apple introduced size classes in iOS 8, which provide a broad description of horizontal and vertical screen space. These broad descriptions currently only include "Regular" or "Compact" options. The great thing about size classes is that they allow developers to create different versions . . .

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WWDC 2016 Wishlist #1: Swift Playgrounds on iPad

May 31, 2016

With Apple's Worldwide Developers' Conference just around the corner, now is feeling a little bit like Christmas Eve for iOS / OSX developers and even the more hardcore non-developer users. I posted a wishlist before WWDC last year and was really happy to have 5 out of my 13 wishes come true (although a couple of them were announced . . .

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Exploring the New UI Testing Features of Xcode 7

Good first impressions, but some significant rough edges

July 01, 2015

So, I spent a bit of time on the weekend playing a little more in-depth with the new UI Testing APIs in the Xcode 7 beta 2. Please note that this is beta software, so many of my observations may not be true for the final release or future betas.

The Good

UI testing feels like an effortless and natural part of the development process.

First . . .

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